#pragma once
#include "Message.h"
class CCreateBulletMessage : public CMessage
{
public:
	CCreateBulletMessage( float fPosX, float fPosY, float fRotation );
	~CCreateBulletMessage(void);


private:
	float m_fPosX;
	float m_fPosY;
	float m_fRotation;
};

